Set: | Crimson Crisis |
Card type: | Synchro/Effect Monster |
Rarity: | Ultimate Rare |
Attack: | 2600 |
Defense: | 1800 |
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell and Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the munber of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
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